BREACH is a free, turn-based co-op invasion game where you and real people near you team up to hold your district. Fight, loot, craft and level up, then build a deck from 150 collectible cards and take them into Frontline battles. No pay-to-win. Just neighbours, a plan, and one more turn.
Every district on the map is a real place. The people defending it with you will be real miSocial members nearby. You don't beat each other. You beat the invasion, together, one turn at a time.
You won't need hours. Log in, take your turn, coordinate with your squad, get on with your day. The fight keeps going while you're gone, and so does your team.
No download, no install, no credit card. Just a free miSocial account, and a How to Play guide plus a first-steps checklist to get you going.
Enlist free for early access and pick one of seven classes. You're placed in the district where you actually live, so your home turf is your battleground.
Join the people already holding your area, or rally friends to your side. Every new defender makes the district stronger.
Fight, defend, scout, gather and patch up your squad. Each turn counts. Wave after wave, your squad decides whether the district stands.
Nobody griefs you or farms you in the war. Card duels only happen when you accept a challenge.
Your district is your real neighbourhood. Defend the place you actually live.
Play in minutes a day. Your stats update the moment you act, and your squad covers you while you're at work.
You can't buy your way to the top. Strategy and teamwork are the only currency.
Built on miSocial: ads kept minimal, your data isn't sold, and you aren't tracked across other websites.
Big wins post to your miSocial feed, so your friends see your district hold.
Everything below is playable in early access today.
Four fight actions, gear to equip and loot to grab. Every attribute counts: strength hits harder, constitution means more HP, wisdom finds better loot.
33 Workbench recipes. Medkits heal, revive kits bring you back from Downed, stims and special ammo tip a fight your way.
Take a hit and you might bleed out, get infected or get concussed. Patch up with the right item, or have a squadmate run Field Triage.
Vanguard, Striker, Pathfinder, Berserker, Technomancer, Diplomat and Warden, each with a signature move that changes how you play.
Five sets, from First Night to Starfall. Cards drop as you play, and the set tied to the current season drops more often.
Drag a card into a lane, then hit Attack & end turn. Games take minutes, with a guided tutorial, practice vs AI and player challenges.
War effort, level, squads, regions, collectors and Frontline wins, with your own rank always on show.
A How to Play guide in plain language and a first-steps checklist that shows what to do next.
Team up with people in your district and share the bonus. Every defender makes the whole area stronger.
BREACH is in early access. Enlist now and you can fight, craft, collect cards and play Frontline with the first defenders while we keep adding to it.
The How to Play guide explains everything in short sections, a first-steps checklist on your Play page walks you through your first day, and Frontline starts with a three-turn guided practice game. You don't need any cards for the tutorial.
Build a deck of 3 to 5 of your cards, drag them into one of three lanes and attack. An open lane hits the enemy Base; knock it to 0 to win. Play practice games against the AI, or challenge another player. It takes a few minutes a game.
Yes. The Workbench has 33 recipes across medical, supplies, combat boosts, weapons and armor, and materials. Crafted medkits, revive kits, stims and ammo all have real effects in a fight.
Yes. BREACH is free to play with a free miSocial account. There's nothing to buy that makes you stronger than another player.
No. BREACH runs in your browser on phone or desktop, and you can install miSocial to your home screen like an app.
Only to place you in your district. We check it to keep districts fair. We don't sell it, share it or use it to target ads.
Then you're the first defender of your district — and the one who recruits the squad. Invite friends and neighbours; every recruit strengthens your defenses.
A turn is designed to take a couple of minutes. Check in once or twice a day and you're a valuable part of your squad.
Free. Co-op. 150 cards to collect. Enlist now and join the first defenders on the wall.